Emberwell

Nothing loads until you press play. The game runs in your browser.
About this game
Stack neon tiles in a dark grove and feed the fire at the bottom of the well. The twist is in what charges the meter: clears that dig out a buried hole pay double, and so do clears made above the danger line — so being in trouble is the fastest route back out of it.
How it works
At full, the Bonfire burns the lowest four rows outright, but awards no lines and breaks your combo, which makes it a decision rather than a free escape. The hold slot is a Hearth: a piece left in it heats up, and once molten its four cells fall independently like sand when it locks. Marathon runs to a 150-line finish, Zen cannot be lost — topping out burns the lowest rows and play continues — and Daily puts everyone on one shared seed.
Every sound is synthesised in code at startup. Built in Unity 6 and exported to WebGL; it runs entirely in your browser and keeps its records in local browser storage.
Controls
- Left and right arrows, or A and D
- Move the piece
- Z and X, or up arrow
- Rotate (W rotates 180°)
- Down arrow
- Soft drop
- Space
- Hard drop
- C or Shift
- Hearth — hold a piece, and heat it toward molten
- F
- Bonfire — burn the lowest four rows once the fire is full
- Esc
- Pause (then R restart, S settings, E end run, M menu)
- Number keys, or up/down and Enter
- Pick a mode on the menu
- S on the menu
- Settings, including rebinding every key
- Gamepad
- Supported with a fixed layout — see the in-game settings
Devices
- Desktop and laptop, with a keyboard
The listed devices describe intended input support, not a browser compatibility guarantee. Phone testing on real hardware has not been done yet.




